Cybersphere's text-based virtual reality requires a telnet client in order to run on your computer/workstation. However, its graphics are faster, richer, and clearer than any Glide or D3D accelerated game you've ever played. Its image textures are impossibly complex and won't fit onto any known video card chipset. Its music and ambient sounds defy digitization on the latest wavetable cards.
Cybersphere runs on the most sophisticated multimedia engine ever devised:
The above was written in around '98 and we apologise profusely for it.
Cybersphere is accessible by connecting to:
in any good MUD client. If you are unfamiliar with MUD clients, a list of suitable clients has been provided below.
If this is your very first time connecting, type:
and hit return. You'll be connected as a guest character, and will be able to wander through Cybersphere's virtual world on your own, as a visitor. Want to play for real? Type
...and you'll begin the character application process. If approved, you'll eventually receive an email message informing you of the login and password for your new character. Instructions will be provided about how to log on, and how to change your password.
There are a variety of quick, simple, customizable, and convenient clients out there that you can use to connect to Cybersphere. Here's a very basic list:
TinyFugue leaves behind the fancy scroll bars, windows, and pulldown menus of traditional clients and is the ultimate in text-only interfaces. It's perfect for playing CS through a remote login or UNIX workstation. Plus, the text looks unsuspicious to supervisors and bosses at work.
Zmud is a well-developed and feature-packed client that has everything from mapping aids to sound enhancements.
MUSHclient has a few less features than Zmud, but is more stable. It has a simple, no-frills interface and scrolls very smoothly when large paragraphs of text appear. In fact, in terms of text display performance, it's the quickest client out there.