In a city full of personal transportation and machinery of death, the grease monkey is still a necessary and oft-used profession.
For the basics regarding the skill, make sure you have checked the mechanics skill page.
Firstly you will need a set of tools to ply your trade. You might think you're a good enough mechanic to get by without these bare necessities but will soon find yourself without the ability to manipulate the complex machinery of our world. The most basic of toolkits are likely available at your local hardware store.
- Toolkits: Tool kits range from a bag containing mismatched, cobbled together hand tools up to arm length exoskeletal frameworks containing the most advanced tools available.
- Cyberware: These toolkits contain fully enclosed, portable and concealable tool systems directly linked to your nervous system. They come in two formats - a forearm replacement containing a medium quality set of tools that will provide you with the almost everything you might need or a full arm replacement containing a comprehensive array of highly advanced tools without the pesky issues of the brain tool interface known as 'hands'.
- Garages & Repair Bays: Virtually everything you would do regarding repair and upgrade of vehicles or security pods will require heavy machinery only available in purpose built facilities such as garages and repair bays.
Commands require the relevant tools and usually require access to complex machinery only found in a garage or repair bay. Mechanics can repair a range of complex machinery including motorcycles, ground vehicles, air vehicles and weapons pods.
The success of your work will depend on the complexity of the task, your characters capabilities, the quality of toolkit available, and the quality of the facility you are operating in. You can gauge the quality of a facility you are standing in by using
inspect here with more advanced facilities having a wider range of machinery available.
repair/fix <vehicle> -- Attempts to knock out basic dents in the body work and perform maintenance. repair/fix <vehicle> with <part> -- More severe damage requires replacement engine parts or basic body panels. install <system> on <vehicle> -- Attempts to install a component or system onto the vehicle. uninstall/deinstall/remove <system> from <vehicle> -- Attempts to uninstall a component or system from the vehicle. reload/load <vehicle> with <ammo> -- Loads an ammunition belt or other heavy ammunition into the mounted weapons system.
NOTE: Components or systems involving complex circuitry instead require the electronics skill.
For additional information see this mechanics guide
Vehicle components are crucial for the repair, upkeep and style of any ride. Any vehicle mods or repairs require a set of appropriate tools, and toolkit quality factors heavily along with mechanical skills to ensure success. Without good tools or skills, progress will be slow with shoddy, unreliable results. Some quick fixes can be done right on the street, but long-term installs require the use of a garage facility. For major repairs or mods, a well-stocked overhaul facility is best, and a trained eye often inspects a garage to gauge its quality before beginning work.
|Body Panels||Lightweight exterior panels make widespread use of composite materials. Required for simple repairs.|
|Armored panels||Heavy protection designed to shatter or ablate when hit by bullets. Vulnerable to missiles and large-caliber projectiles. Lowers speed, maneuverability.|
|Engine parts||Many engine parts are interchangeable and modular across various vehicles. Required for complex repair of serious damage.|
|System circuitry||Replaceable circuitry modules require skilled electronics experts; often used to repair EMP damage.|
|Smart paint||Nanomachine laced paint configures its color, coating properties based on user preference, used for touch-up and styling.|
Vehicle security systems are the bane of many thieves, while the saviour of many owners. They are offered in several formats from the most basic biometric locking systems through to overt deterrence, owner alert systems and active offensive countermeasure deployment.
|Palm-lock security||Deters smash-and-grab carjackers and lock-pick attempts with moderately boosted security.|
|Screamer security||The ubiquitous car alarm combines security circuits with an obnoxious siren or warning voice-chip.|
|Com security||Highly sophisticated security system; notifies owner of threats via municipal com network.|
|Countermeasure security||Top-of-the-line systems feature complex locking algorithms and actively employ weaponry against theft attempts.|
A variety of sensors and displays are available. Most instrumentation has electronic uplink connectors capable of controlling a vehicle's weapon system. With all weapon instrumentation and targeting systems, the assistance of a dedicated gunner eases workload and speeds up the process of spotting, aiming, and firing.
|Visual consoles||Simple line-of-sight targeting system uses aiming cameras or telescopic sights.|
|Laser designators||Sophisticated and accurate laser spot targeting; limited to visual range.|
|MMW radars||Hi-res millimeter wave radar displays detailed images of vehicles or personnel or wide area search.|
|TSW radars||Upgraded MMW systems provide simultaneous track while scan (TWS), allowing area search while following a single target.|
|Multimode radars||Combined multiple TWS and MMW modes, allows additional tracking and engagement of high altitude airborne targets.|
Vehicle weaponry often features adaptations of heavy infantry weapons mounted on servo turrets or similar armatures. The heaviest mounts require multi-stage installation, where the mechanic assembles several modules before attaching the completed system to the vehicle. All vehicle weapon setups require a fire control system, usually in the form of a weapon console or radar/laser sight for target acquisition and designation.
|Machinegun mounts||Cheap and effective against vehicle, personnel targets. Fast firing rates, low damage.|
|Autocanon mounts||Expensive and large dual-purpose cannons, highly effective against vehicles, slow rates of tracking & fire limit capability against personnel.|
|Smoothbore canons||Large, slow, single-shot cannons designed to pierce heavy vehicle armor. Mostly ineffective vs. infantry.|
|Missile launchers||Fire several varieties of guided missiles with various warheads, ineffective against small personnel targets. Long-range homing capabilities against fleeing vehicles.|
|Flamethrower turrets||Ineffective against most vehicles, useful for neutralizing large crowds of personnel; incendiary gel is sprayed across a wide area.|
|Gas mortars||Effective for dispersal of riot suppressing CS gas or other chem/bio agents across a wide area.|
|Proximity mines||Proximity fuses most effective against light, fast vehicles like cycles and hovercraft.|
|Contact mines||Contact fuses most effective against heavy or slow vehicles like groundcars, heavies, tanks.|