Search found 60 matches
- Sun Sep 29, 2024 4:03 pm
- Forum: Meta News
- Topic: Tickets and Typos
- Replies: 0
- Views: 4723
Tickets and Typos
Please stop using the @ticket system because you saw a typo. There is a @typo command for that. Actual tickets that require code support are scrolling off the screen because some people are sending in 10 separate tickets for minor issues like misspellings or incorrect punctuation. This is not produc...
- Mon Sep 23, 2024 9:01 am
- Forum: Meta News
- Topic: IC and OOC Crossover
- Replies: 0
- Views: 2926
IC and OOC Crossover
To the player treating the media system being broken as an IC thing, stop.
Now.
The media system has not worked for years.
The fact that you keep bringing it up is not funny, or clever. It's irritating.
Now.
The media system has not worked for years.
The fact that you keep bringing it up is not funny, or clever. It's irritating.
- Sun Sep 01, 2024 6:00 pm
- Forum: Change Log
- Topic: Cyberdecks & Jacking In
- Replies: 0
- Views: 4517
Cyberdecks & Jacking In
Excluding mainframes and implant decks, cyberdecks must now be held by the player to jack in. Because hiding your deck under a pile of pizza boxes and furry porn and still being able to use it is dumb.
- Fri Aug 09, 2024 11:18 am
- Forum: Meta News
- Topic: @panic and YOU
- Replies: 0
- Views: 3352
@panic and YOU
This is something that everyone needs to understand because use of this feature over the past few months has been getting a little out of hand. The @panic command is to be used for serious instances of game breaking bugs only . By game breaking, I mean things like the following: Your character encry...
- Fri May 17, 2024 12:43 pm
- Forum: Meta News
- Topic: Vehicles Entering And Exiting Certain Rooms
- Replies: 1
- Views: 11017
Vehicles Entering And Exiting Certain Rooms
We are aware of the ongoing issue with vehicles not being able to enter/exit certain areas where they could previously. It is being worked on.
Thank you.
Pennywise
Thank you.
Pennywise
- Thu Mar 21, 2024 3:53 pm
- Forum: Change Log
- Topic: ODT Cyberdecks
- Replies: 0
- Views: 4640
ODT Cyberdecks
In light of some upcoming changes and pending new announcements, I have done some housekeeping with the ODT cyberdecks.
Please inform me if something seems broken.
Pennywise
Please inform me if something seems broken.
Pennywise
- Fri Mar 15, 2024 9:05 am
- Forum: Logs
- Topic: Big Trouble in Little Loading Dock Pt. 2
- Replies: 7
- Views: 9170
Re: Big Trouble in Little Loading Dock Pt. 2
I've thought long and hard about leaving a comment here defending the person who posted this log. I have literally pages of stuff I want to say, as I've seen them as a part of this game for over 20 years. I like them. They do a lot of good for this game and the community. If I were an IC persona, I ...
- Thu Feb 15, 2024 11:45 pm
- Forum: Change Log
- Topic: Reloading Revolvers
- Replies: 0
- Views: 4964
Reloading Revolvers
There has been a change to loading revolvers while you are in combat.
There are speed loaders. Use them.
Or don't. But when your chooms start to call you "Captain Dickfingers" don't say that I didn't warn you.
There are speed loaders. Use them.
Or don't. But when your chooms start to call you "Captain Dickfingers" don't say that I didn't warn you.
- Sun Dec 10, 2023 7:34 pm
- Forum: Change Log
- Topic: Smithed Revolvers
- Replies: 0
- Views: 14610
Smithed Revolvers
You will notice that some changes have been made to smithed revolvers. This has been done in the interest of game balance. Here's a list of changes that have been made. The ammo capacity of the following revolvers has been changed: 14mm revolvers now have a 3 shot capacity instead of 6. 10ga revolve...
- Wed Nov 29, 2023 2:46 pm
- Forum: Meta News
- Topic: Character Generation and YOU (Pennywise Remix)
- Replies: 0
- Views: 21713
Character Generation and YOU (Pennywise Remix)
Well, I spent the last 90 minutes making this post and I timed out on my forum login so you're going to get one that is a lot less grand than I originally intended. I'd like to take a moment to address character histories. I'm not going to get into the minutia of the rules and the guidelines for the...
- Wed Nov 29, 2023 11:57 am
- Forum: Meta News
- Topic: Newbie Chat and You!
- Replies: 2
- Views: 18591
Re: Newbie Chat and You!
Bumping this because I feel that we've gotten lax regarding newbie-net usage.
- Mon Nov 20, 2023 3:32 pm
- Forum: Meta News
- Topic: New Vending Machine Weapons
- Replies: 3
- Views: 12666
New Vending Machine Weapons
So, because there have been some questions regarding the new vending machine weapons, here is a breakdown of some of the recent changes/additions. 1. All internally contained pistols/rifles (disposable if you will) have been significantly reduced in price. 2. Some of the weapons in the Demon Forge m...
- Fri Oct 13, 2023 10:25 pm
- Forum: Change Log
- Topic: Bodyguarding
- Replies: 5
- Views: 27677
Re: Bodyguarding
You're welcome. Normally I don't bother with people who don't play CS, but I was feeling particularly helpful today.
Now get in the sea.
- Fri Oct 13, 2023 4:13 pm
- Forum: Change Log
- Topic: Bodyguarding
- Replies: 5
- Views: 27677
Re: Bodyguarding
When we decided that dodging bullets and jumping in front of swords while sitting on the back of a motorcycle was retreaded, was the ***very second*** that it became a bug. Hope I was able to narrow it down for you! If something works in a way that it wasn't intended to work, or doesn't work how it'...
- Thu Oct 12, 2023 4:22 pm
- Forum: Change Log
- Topic: Bodyguarding
- Replies: 5
- Views: 27677
Bodyguarding
Because you all suck for not reporting this when you knew it was a bug, you can no longer sit on your motorcycles and bodyguard people, or bodyguard people then sit on your motorcycles, or bodyguard while sitting on your motorcycles or any other nonsensical combination. Further abuses of coded syste...