Wiz levels of authorisation

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Drago

Wiz levels of authorisation

Post by Drago » Wed May 06, 2009 9:30 am

Well here goes, i'm going to try to explain this in laymens terms cause i have no idea what it is really called.....

I'm wanting to start a MOO and have already found some admins to help me create it. But, what i need is some MOO code that will allow me to create differnt classes or some way that will give my admins less power than me, so they can't ban me etc. I also need this for setting up programmer bits etc.

This code will be used so i can stop my admins from banning each other and only giving some of them the powert to do so. Thus creating a hiarki of power/ chain of command.

Can anyone help me. As i understand it dosen't CS work in the same way?

sorry for the spelling if i spelt anything wrong. (all code for my MOO will be ran through a spell check lol)

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rage
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Post by rage » Sat Jul 11, 2009 1:36 am

there is already a built-in heirarchy with MOO db's. standard level of progression:

$builder
$programmer
$wizard

for the most part, a $prog bit is sufficient for people to create usable objects that everyone can use.

i do suggest reading all of the standard help files available to you when you get your MOO core setup.

to make someone a $builder (assuming you're logged in as a $wizard - by default obj #2 with no password when you create a new core):
@chparent <person's obj #> to $builder

to make a programmer:
@programmer <person>
followed by answering the usual prompts

to make a wizard:
@chparent <person's obj #> to $wizard
@set <person's obj #>.wizard to 1


PS: i suggest using Firefox. it has a built-in spell checker.

Edge
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Location: New York, NY

Post by Edge » Mon Jul 13, 2009 3:09 am

Nom nom lamba core

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Sevencolor
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Re: Wiz levels of authorisation

Post by Sevencolor » Tue Aug 22, 2017 9:42 pm

Mods must have given the Russian Mob some Decker jobs finally. Shit's off the hook!

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