Drug$
Moderator: CS Admin
Re: Drug$
Just a quick question. If more than half your body is made up of implants, are the drug penalties not as bad? I just don't see how muscle relaxers would effect you as much if your arms, legs, brain, and heart, and lungs aren't organic to begin with.
Re: Drug$
This is an excellent and long overdue change. This should make a nice impact on reducing the 'combat tax' for players to duke it out in the streets. Lowering the cred barrier for entry to an average engagement is a good thing.
Overcapped dodge and overcapped weapons skills are the biggest offenders here, seconded by simply having bigger health pools due to... well, you know. The obvious. If you take some of the more dodge-focused older characters and pit them against newer characters, I think you'll find that due to overcapping, new characters simply can't even reliably land hits on the veteran.
But we're not in the golden oldies. And oldbies already shit all over new characters in so many different ways it's not even funny. Drugs do not change that. See Trooper's post.
This is a problem with uncapped skill gains and decade old characters. Drugs are totally irrelevant to this point.
If you want other characters to have a chance against oldbies, then the issue of super overcapped stats needs to be addressed. Right now, if you take a 10 year character of the game and pit them against a day one character, the day one character is going to lose the vast majority of time time, just off my own experiences. You give each equal gear, chrome, drugs, etc. and test this all day. Unless the newbie gets amazingly lucky with an early crit, bigger numbers win. This is a stats-based RPG, afterall. Numbers matter.
This +1.
Overcapped dodge and overcapped weapons skills are the biggest offenders here, seconded by simply having bigger health pools due to... well, you know. The obvious. If you take some of the more dodge-focused older characters and pit them against newer characters, I think you'll find that due to overcapping, new characters simply can't even reliably land hits on the veteran.
Re: Drug$
In my experience, certain drugs are impacted to a greater or lesser extent than others by the amount of chrome you are running. I don't think that the drug in question of this topic was one of the ones that was greatly impacted by your chrome load.
Re: Drug$
Normal drugs and withdrawals do work that way, the drug interaction penalties happen to predate that code though and don't. I'll address that when I update the system.
I'm actually doing some proper work on drugs because of this change (to get them off the character pulse, give them minimum/slightly more predictable durations, etc), so that should be soon ish.
Re: Drug$
I've used drugs on every new character to fight oldbies. It's an affective strategy. Most oldbies dont consider newbies a threat and don't bother taking drugs.Rain wrote: ↑Tue Feb 26, 2019 5:44 amImplying that somehow drug use is exclusive to new characters and oldbies are living peaceful, drug free lives. News flash, drugs benefit everyone. Take drugs today!
You can absolutely still use drugs to up your stats. Now you just have to make a choice between two in particular.
But my original point was that I thought guts weren't a depressant. They've always seemed more like a stimulant to me.
Oldbies didn't even start using drugs til my new character killed their decade old character. Drugs have always been used like that, in all my years of cs. New characters took drugs to fight established characters, and most established characters were too lazy to bother.
So drugs shouldnt be relevant, logically, but humans seldom behave logically and drugs get to be relevant on cs. They always have been.
Scarling wrote:I want new stuff but not your new stuff and no I won't give any ideas for new stuff.
Re: Drug$
dicanomi Joined: 28 Nov 2006 07:52 anti-drug change
kunoichi Joined: 19 Dec 2018 23:29 pro-drug change
TalonCzar 29 Jan 2018 01:01 pro-drug change
Are you really worried about newbies? Because the newbies speaking up in this thread don't seem worried.
kunoichi Joined: 19 Dec 2018 23:29 pro-drug change
TalonCzar 29 Jan 2018 01:01 pro-drug change
Are you really worried about newbies? Because the newbies speaking up in this thread don't seem worried.
Re: Drug$
My actual join date is sometime in 2009, but otherwise I think I still count as a newbie in terms of total time spent in game.
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- Newbie
- Posts: 8
- Joined: Mon Mar 22, 1999 9:17 am
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- Newbie
- Posts: 8
- Joined: Mon Mar 22, 1999 9:17 am
- Timegrinder
- Shadowrunner
- Posts: 263
- Joined: Thu Jul 14, 2005 1:56 am
Re: Drug$
Copy your initial reply out to a new thread in the 'Meta' board, then the posts in this one will be deleted.
define: 'favourable outcome'
feɪ.vər.ə.bəl aʊt.kʌm
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They all die
feɪ.vər.ə.bəl aʊt.kʌm
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They all die